Why Revolution?

IGN: Editorial: Planet Revolution

I’ve come to believe that in this way Revolution is the karaoke machine of videogame consoles. It’s technology, yes, but it’s technology for everyone, not just a select few. The thing about karaoke is that it’s not flashy. Nobody would rave about its audio quality. And at the same time, nobody gives a damn. It’s fun. It brings people together. And everyone – regardless of gender, age or even skill – can enjoy it on some level. Nintendo’s console encapsulates all of the same ideals, except it’s also got flash and, unlike karaoke, it has cool factor.

It’s an interesting editorial, over all, explaining why game play should be king over graphics. I think he won me over with this line (emphasis mine) early on:

As a result, the console [XBOX 360] can render games in magnificent 720p resolution, but players must still push two archaic analog sticks to move and look around in a game like Perfect Dark Zero. PC first-person shooters provided better accuracy with a mouse-and-keyboard setup a decade ago. It begs the question, is the industry so determined to paint the next pretty picture that it’s become collectively distracted from true gameplay innovation?

Amen, brother.

In the meanwhile, IGN got its hands on the Revolution developer’s kit and has an early look at the thing.


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